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I’m Vic, a Creative Director working across entertainment, publishing, and games. I focus on shaping strong ideas into clear, finished work, building teams that collaborate well, and shipping projects that actually hold up once they’re out in the world.
Most of my work lives at the intersection of visual storytelling, systems, and worldbuilding, whether that’s a trading card game, a comic, or a brand. I care about process as much as outcome, keeping teams aligned, communication honest, and the work focused and intentional.
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